Stoyan Staynov


It's easy to use and handy. Great product for collecting & analyzing customer data.
Looks intriguing. On what framework are the apps based and what VR platforms do you support?
Great to hear that stereosense got you intrigued @stoyaaan! Hopefully on a positive note :D. We automated the build process in Unity for our VR apps on iOS, Android, Oculus & Vive, and with WebVR on web. At the core of it all is our own HTML5 player and its 360° & VR content playback functionality.